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Feb 9 / PK

Lesson 10: Are you smarter than a cat?

Last week we lost another week to Boston Snow days!

This week we are doing our own quiz project. The project have Scratch the cat quiz the user about Math or any topic our scratcher chooses. This lesson focuses on interacting with the user via the keyboard, and how to use the decision making (if) blocks.

This lesson is probably the most “computer science” like project that we have done to date. For an advance scratcher, it will be interesting to see if he or she can actually program a script to generate questions and test for answers, instead of hard coding the questions and answers.

You can download the lesson handout here: smarter_than_a_cat

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